DS Visual Bestiary
+18
B$
XJF
DrBelmore
mofoho
xzjn9p
ophanus
Deathblob
Ologolos
TigerStrike
bbr
zzz1998
jusbao
SwtLaotiaNix7
faithnomorex
kheimon
larry378
Armitaage
Horg
22 posters
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Re: DS Visual Bestiary
oh, formation filters. haha, i'm really out of touch with using your bestiary if i can miss that, lol.
Armitaage- Posts : 1264
Join date : 2012-08-26
Age : 39
Re: DS Visual Bestiary
Notice some of the header on the Bestiary tab has changed. How do you undone someone else changes?
NghiaLe- Posts : 82
Join date : 2012-11-04
Re: DS Visual Bestiary
I think Im the only one who can see the revision history, I fixed the headers, when i find out who did it I'll give them the boot.
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
For some reason Google docs is throwing an error that it can't find the newest AA pictures, no idea why, if you want to see the new AA+...
The sin one definitely wins...
The sin one definitely wins...
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
succubus chick for sin hooray!
larry378- Posts : 927
Join date : 2012-08-17
Location : Riding a missile waving a cowboy hat
Re: DS Visual Bestiary
I don't usually care about sin but oh boy, this one is something
zzz1998- Posts : 155
Join date : 2012-10-15
Re: DS Visual Bestiary
Request for access on the tool itself, it will e-mail me and I will approve / e-mail you back when I do.
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
Sorry for the late acceptances btw, was away this weekend and didn't have access to a computer. Everyone who requested has access, no bans...yet, lets keep it that way :-P
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
Yeah, google seems to be having some issues since early today, they were throwing 502 exceptions this morning and haven't really been back to normal since.
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
You've done a really awesome job on the visual bestiary, keep up the good work and thank you!
cow7cow- Posts : 104
Join date : 2013-01-12
Re: DS Visual Bestiary
I have completed the AA+ Tyranny sections by validating the data and updated it with the new unreleased monsters.
Found a new skill that I haven't seen.
Party Health Plus (1) - Increase each Formation Monsters' health by 100
Also, monster 76051 which doesn't have a name or description has a different combo flag.
Combo Flag 0 - None
Combo Flag 1 - Dark Lord
Combo Flag 4 - Winged
Combo Flag 5 - Winged Dark Lord
Combo Flag 16 - ??????
Found a new skill that I haven't seen.
Party Health Plus (1) - Increase each Formation Monsters' health by 100
Also, monster 76051 which doesn't have a name or description has a different combo flag.
Combo Flag 0 - None
Combo Flag 1 - Dark Lord
Combo Flag 4 - Winged
Combo Flag 5 - Winged Dark Lord
Combo Flag 16 - ??????
TigerStrike- Posts : 85
Join date : 2012-12-06
Re: DS Visual Bestiary
TigerStrike wrote:I have completed the AA+ Tyranny sections by validating the data and updated it with the new unreleased monsters.
Found a new skill that I haven't seen.
Party Health Plus (1) - Increase each Formation Monsters' health by 100
Also, monster 76051 which doesn't have a name or description has a different combo flag.
Combo Flag 0 - None
Combo Flag 1 - Dark Lord
Combo Flag 4 - Winged
Combo Flag 5 - Winged Dark Lord
Combo Flag 16 - ??????
I saw a 20 as well,. meaning ??? + winged. (occurs 8 times)
16 occurs 13 times among current monsters, which is strange since you'd expect it to be an even number.
bbr- Posts : 175
Join date : 2013-02-09
Location : Terra
Re: DS Visual Bestiary
...dammit...new skills means work for horg...
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
Horg wrote:...dammit...new skills means work for horg...
Secretly you enjoy it, else you'd have quit this forum weeks ago
bbr- Posts : 175
Join date : 2013-02-09
Location : Terra
Re: DS Visual Bestiary
Alright, so ,.. the program I'm using to parse the monster DB currently loads the "entire" list of all info about every single monster in under a second.
I tried adding a progress bar - It just wasn't worth it. Beat that google docs.
In theory, the program could be expanded to show monster info runtime, get some formation tools, even an automatic formation builder if you so desire.
My question for now would be:
* Would there be an interest in such a tool?
* Would you mind that it's a standalone .exe? (no .net or creepy dll files needed)
* What would be your demands on functionality?
It's not like It'll be finished in under a week or so,. but heck - if there are people here with delphi programming language skills, it shouldn't be too hard to expand on the current functionality if there is enough desire for it.
I tried adding a progress bar - It just wasn't worth it. Beat that google docs.
In theory, the program could be expanded to show monster info runtime, get some formation tools, even an automatic formation builder if you so desire.
My question for now would be:
* Would there be an interest in such a tool?
* Would you mind that it's a standalone .exe? (no .net or creepy dll files needed)
* What would be your demands on functionality?
It's not like It'll be finished in under a week or so,. but heck - if there are people here with delphi programming language skills, it shouldn't be too hard to expand on the current functionality if there is enough desire for it.
bbr- Posts : 175
Join date : 2013-02-09
Location : Terra
Re: DS Visual Bestiary
Where are you pulling the monster data from?
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
Someone fucked up most the sheet...HORG ANGRY...HORG SMASH!!!
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
Removed
Last edited by Horg on Wed Mar 27, 2013 12:46 pm; edited 1 time in total
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
Ouch! Not an honor I think anyone wanted.
Xcalibre- Posts : 471
Join date : 2012-12-16
Re: DS Visual Bestiary
I take that back, I'm not convinced this wasn't googledocs blowing up.
Horg- Posts : 389
Join date : 2012-09-14
Age : 37
Location : North Carolina
Re: DS Visual Bestiary
bbr wrote:Alright, so ,.. the program I'm using to parse the monster DB currently loads the "entire" list of all info about every single monster in under a second.
I tried adding a progress bar - It just wasn't worth it. Beat that google docs.
In theory, the program could be expanded to show monster info runtime, get some formation tools, even an automatic formation builder if you so desire.
My question for now would be:
* Would there be an interest in such a tool?
* Would you mind that it's a standalone .exe? (no .net or creepy dll files needed)
* What would be your demands on functionality?
It's not like It'll be finished in under a week or so,. but heck - if there are people here with delphi programming language skills, it shouldn't be too hard to expand on the current functionality if there is enough desire for it.
I updated the bestiary last night thanks to BBR. Thank you for the data!
I think creating a tool would be great. If we could make it a web application, that would allow people to access it more easily.
With the information provided, we could create a battle simulator based on ideal conditions.
TigerStrike- Posts : 85
Join date : 2012-12-06
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