OK A-Team, WE GET IT
+11
Slinger1
Liberator
Jezebel Demonshire
.:::Yoshi:::.
Armitaage
General Osf
faithnomorex
ctigers124
blah
LeadWing85
silentsong
15 posters
Page 1 of 1
OK A-Team, WE GET IT
- Spoiler:
- I know you'll never read this but just getting it off my chest...
You like drawing dragons.
That's awesome, but come on, 3/4 of all the new monsters to come out have all been dragons. PLEASE show some love to all the other species you've left in the dust and all the potentially great monsters without a home. I would greatly appreciate it.
Anyone else agree?
silentsong- Posts : 260
Join date : 2012-09-11
Re: OK A-Team, WE GET IT
silentsong wrote:
- Spoiler:
I know you'll never read this but just getting it off my chest...
You like drawing dragons.
That's awesome, but come on, 3/4 of all the new monsters to come out have all been dragons. PLEASE show some love to all the other species you've left in the dust and all the potentially great monsters without a home. I would greatly appreciate it.
Anyone else agree?
yeah, where are the creations?...the only ones over like 20bp are Lcore and Vcollosus...theres like 20 demons and brutes and wyrms for each guild....but so few creations. this is comming from someone who uses tyr creation team (god help you if your sin and trying to make creation team lmao). but i also agree as in when was the last time a boss mystic, crawler or beast came out? A rank wise. yeah some AA beasts came out, but neither tyranny or sin benifit from those, only rancore, wth Ateam. Wheres meh awesome tyranny creation A or AA that DOESNT have self effect only skill >.>
LeadWing85- Posts : 75
Join date : 2012-09-04
Re: OK A-Team, WE GET IT
Lol, they like demons too. There's now 5 AA sin demons.... I'm pretty sure A-Team considered the consequences and did it anyways...
blah- Posts : 234
Join date : 2012-08-23
Re: OK A-Team, WE GET IT
The real problem is they won't release new agility monsters to make new teams. Right now there are only 3 viable teams on each guild. Why not make each form playable... I dnt get it.
ctigers124- Posts : 140
Join date : 2012-08-09
Re: OK A-Team, WE GET IT
Somebody had posted a pic of four new spirits. And it seemed to me at least three of the four (based on color) would correspond to psycho, covert, and impulse down. Then it hit me... what if the fourth was an Agility spirit?
I don't know what would be scarier... the 5x AA+ team with agi or the pricetag on the agi spirit.
I don't know what would be scarier... the 5x AA+ team with agi or the pricetag on the agi spirit.
faithnomorex- Posts : 322
Join date : 2012-09-04
Re: OK A-Team, WE GET IT
ctigers124 wrote:The real problem is they won't release new agility monsters to make new teams. Right now there are only 3 viable teams on each guild. Why not make each form playable... I dnt get it.
I've been saying that for weeks. I hardly got any response.
silentsong- Posts : 260
Join date : 2012-09-11
Re: OK A-Team, WE GET IT
OMG an agility spirit would be the ultimate un-equalizer. The only way an A+ team stands a change against AA is because of agility.
I totally agree that they should release agility monsters for other species. I've been wishing that for some time now. I have some cool covert Mystic monsters waiting for agility so i can use against other big boys.
I totally agree that they should release agility monsters for other species. I've been wishing that for some time now. I have some cool covert Mystic monsters waiting for agility so i can use against other big boys.
General Osf- Posts : 1046
Join date : 2012-07-14
Location : CA, USA
Re: OK A-Team, WE GET IT
lol, by the time they create an agility spirit we would get agility AAs and a new rank that's higher than AA, lol. those of you wishing for an agility spirit, give it up, lol. that is not happening any time soon. as for why they don't release more agility monsters to make more formations viable is that i don't think they understand the real driving forces behind the meta game. many devs don't understand the meta games that they create, lol.
Armitaage- Posts : 1264
Join date : 2012-08-26
Age : 39
Re: OK A-Team, WE GET IT
I dont think they think you get it yet.
Jezebel Demonshire- Posts : 60
Join date : 2012-09-13
Location : Astral Dimension
Re: OK A-Team, WE GET IT
Armitaage wrote:lol, by the time they create an agility spirit we would get agility AAs and a new rank that's higher than AA, lol. those of you wishing for an agility spirit, give it up, lol. that is not happening any time soon. as for why they don't release more agility monsters to make more formations viable is that i don't think they understand the real driving forces behind the meta game. many devs don't understand the meta games that they create, lol.
I'm sure they have plenty of staff actually playing the game as well, so Ateam should know all about the agility meta-game. Hell, It'd be really awesome if they awarded unsummonable agi monsters in a coming event. That would definitely shake things up a bit.
silentsong- Posts : 260
Join date : 2012-09-11
Re: OK A-Team, WE GET IT
AAA Winged Agility monster that counts as all creature types and all guilds...
faithnomorex- Posts : 322
Join date : 2012-09-04
Re: OK A-Team, WE GET IT
faithnomorex wrote:AAA Winged Agility monster that counts as all creature types and all guilds...
The only problem is that it would have " Soul of wisdom" stats 200BP 1 Attk 1 Def 1 HP
General Osf- Posts : 1046
Join date : 2012-07-14
Location : CA, USA
Re: OK A-Team, WE GET IT
At least creation have agility and quite some AAs. The most neglected species must be mystic- no agility, even less high bp monster than creation, and the only AA is dru...
Liberator- Posts : 61
Join date : 2012-05-04
Re: OK A-Team, WE GET IT
^^How about undead, do they have any good monsters. Lol undead is a species right?
ctigers124- Posts : 140
Join date : 2012-08-09
Re: OK A-Team, WE GET IT
I have a covert Mystic team waiting for an Agility monsta:
FD Tita+ 20BP --- Increase Party Attk
Renegade Aruraune+ 24BP -------- Decrease enemy Def
Underdark Dvgr+ 21BP -------- Increase Party Def
Grieving Mandrake+ 16BP -------- Preemtive Strike
Leshy+ 20BP ----------------- Venomous Breath
Bench: Flesh Triffid+ 18BP ------ Increase P Attk
Dai Tengu+ 17BP -------- Covert down
Tamamo - no Mae 22BP --- Covert Down
I like their rarity... For some reason i thought Dai Tengu was a brute until i checked.
Only good one i'm missing is Glamarous Alraune.
If they release a female Mystic with agility, you could have an all female covert mystic formation!
FD Tita+ 20BP --- Increase Party Attk
Renegade Aruraune+ 24BP -------- Decrease enemy Def
Underdark Dvgr+ 21BP -------- Increase Party Def
Grieving Mandrake+ 16BP -------- Preemtive Strike
Leshy+ 20BP ----------------- Venomous Breath
Bench: Flesh Triffid+ 18BP ------ Increase P Attk
Dai Tengu+ 17BP -------- Covert down
Tamamo - no Mae 22BP --- Covert Down
I like their rarity... For some reason i thought Dai Tengu was a brute until i checked.
Only good one i'm missing is Glamarous Alraune.
If they release a female Mystic with agility, you could have an all female covert mystic formation!
General Osf- Posts : 1046
Join date : 2012-07-14
Location : CA, USA
Re: OK A-Team, WE GET IT
Lol...females...that's what everyone wants xD
.:::Yoshi:::.- Posts : 60
Join date : 2012-08-21
Re: OK A-Team, WE GET IT
NO, NEED MORE "MARINE" BEASTS
they're cooler than dragons
and more mystic too.
they're cooler than dragons
and more mystic too.
Slinger1- Posts : 131
Join date : 2012-09-18
Re: OK A-Team, WE GET IT
Could it be? have my prayers been answered? I see new covert prog is a female... looks like a mystic... what's her skill?
General Osf- Posts : 1046
Join date : 2012-07-14
Location : CA, USA
Re: OK A-Team, WE GET IT
I think A-team is allowing us lots of choices by limiting and granting opportunity...
Winged demon/brute forms:
RIDICULOUS STATS - no agility
it raises the question... "Is going first or striking harder more important?"
see, this is what they MEAN for us to ask, but all of the SMART people have answered... "Pfft. Dumbass. Of course Agility is more important."
Therefore, I think it's safe to say that A-team is trying to set us up for choosing our own unique in-game monster path, but they have made certain paths waaaaaayyyy more effective than others.
Although... I really DON'T want them to come out with...
a winged sin demon/brute with agility.
An AA with agility
An agility spirit.
They should leave agility monsters amongs the ranks of teams that do not dish out 62k damage.... or especially 144k damage AA sin demon teams... I've invested a lot of time and moolah (debating whether it was a waste) into this game, and I would hate to see all my "work" be in vain, through the immediate devaluing of every monster I've acquired, due to the realease of agility for its counterpart teams.
Winged demon/brute forms:
RIDICULOUS STATS - no agility
it raises the question... "Is going first or striking harder more important?"
see, this is what they MEAN for us to ask, but all of the SMART people have answered... "Pfft. Dumbass. Of course Agility is more important."
Therefore, I think it's safe to say that A-team is trying to set us up for choosing our own unique in-game monster path, but they have made certain paths waaaaaayyyy more effective than others.
Although... I really DON'T want them to come out with...
a winged sin demon/brute with agility.
An AA with agility
An agility spirit.
They should leave agility monsters amongs the ranks of teams that do not dish out 62k damage.... or especially 144k damage AA sin demon teams... I've invested a lot of time and moolah (debating whether it was a waste) into this game, and I would hate to see all my "work" be in vain, through the immediate devaluing of every monster I've acquired, due to the realease of agility for its counterpart teams.
Dark Impact- Posts : 225
Join date : 2012-10-22
Location : USA
Re: OK A-Team, WE GET IT
I don't think A-team is as concerned about balance as much as people think. As others have alluded to in the past, A-team does not seem concerned about the current metagame, and instead makes choices primarily based on potential earnings. That means, maintaining an interest in the game, and in their book, releasing new and unique content. Right now their focuses seem to be on their new skills (Demon Down, etc) and big, strong, no skill monsters. Whether these get used in teams or not will not have much affect on their actions.
They do know the impact of agility, however, based on the fact that they have not released an AA with agility or an agility spirit. That being said, in my opinion, there are two viable options:
1) Release a whole mess of A agility monsters, some winged, and make sure to cover at least every species. I'd say 2-3 more agi+ monsters per guild at a minimum.
2) Nerf agility. It should not be guaranteed all of my monsters attack first. It should be something like a higher chance to go first. The only "chance" involved in battle right now is crit (unpopular) and misses. This would give non-agility teams a chance to compete.
Of course a nerf would probably make people rage, and A-team doesn't want to lose customers.
They do know the impact of agility, however, based on the fact that they have not released an AA with agility or an agility spirit. That being said, in my opinion, there are two viable options:
1) Release a whole mess of A agility monsters, some winged, and make sure to cover at least every species. I'd say 2-3 more agi+ monsters per guild at a minimum.
2) Nerf agility. It should not be guaranteed all of my monsters attack first. It should be something like a higher chance to go first. The only "chance" involved in battle right now is crit (unpopular) and misses. This would give non-agility teams a chance to compete.
Of course a nerf would probably make people rage, and A-team doesn't want to lose customers.
faithnomorex- Posts : 322
Join date : 2012-09-04
Re: OK A-Team, WE GET IT
I would 100% support nerfing Agility up, it's stupid that when you make a team the only thing you have to think about is...what goes best with my agility up monster? However this would create an even larger gap in the A+ vs AA/AA+ teams, which would be problematic for a lot of people.
Horg- Posts : 389
Join date : 2012-09-14
Age : 36
Location : North Carolina
Re: OK A-Team, WE GET IT
They did release several not too long ago. Nidhoog, quadriga and demon bait without affecting the market too much. It made agility easier to level with more monsters with that skill and alot for sin wyrm and pyscho creation as legit alternatives. Rancor crawler is still really weak but I guess that make sense for bugs. I think they should have an agility for all the species so a sin undead and rancor mystic will be nice and maybe psycho beast.
Kyan
Kyan
kyan- Posts : 949
Join date : 2012-04-29
Re: OK A-Team, WE GET IT
Yeah, you all got good points. I would like Agility monsters for all species, at least one for each. I don't care if they are weak 14BP or something like that, at least every team would have a chance.
General Osf- Posts : 1046
Join date : 2012-07-14
Location : CA, USA
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