Transition to AA for Wyrms as an Impulse player
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Transition to AA for Wyrms as an Impulse player
So right now I'm close to maxing all my skills for my hybrid
nwd(20)
mld(20)
lind(20)
mesh(20)
fire & ice(14)
What would be my next step? Should I start getting AA's?
Would say replacing mesh and mld with Omni Kanna and Venus be a good choice?
Or maybe I should forget wyrms altogether and just get a team of cheap AA's?
Any advice much appreciated. (Im currently lvl 64)
nwd(20)
mld(20)
lind(20)
mesh(20)
fire & ice(14)
What would be my next step? Should I start getting AA's?
Would say replacing mesh and mld with Omni Kanna and Venus be a good choice?
Or maybe I should forget wyrms altogether and just get a team of cheap AA's?
Any advice much appreciated. (Im currently lvl 64)
qpwoalsk- Posts : 234
Join date : 2012-10-25
Re: Transition to AA for Wyrms as an Impulse player
mesh and mld have two of the most important skills for AA formations; dea/ded; those skills are indispensable and replacing them would be an incredibly bad idea.
I was doing something similar to what you are describing, and I had a dea omni kanna, but I ended up losing that due to a sacrifice slip-up; but the two monsters you're best off replacing are nwd (terrible skill) and f/i (unoptimized skill)
so that your formation is;
leader: omni kanna
venus
lind
mesh
mld
[You must be registered and logged in to see this link.] for the hilarious dea kanna story and more ds darwin awards
I was doing something similar to what you are describing, and I had a dea omni kanna, but I ended up losing that due to a sacrifice slip-up; but the two monsters you're best off replacing are nwd (terrible skill) and f/i (unoptimized skill)
so that your formation is;
leader: omni kanna
venus
lind
mesh
mld
[You must be registered and logged in to see this link.] for the hilarious dea kanna story and more ds darwin awards
larry378- Posts : 927
Join date : 2012-08-17
Location : Riding a missile waving a cowboy hat
Re: Transition to AA for Wyrms as an Impulse player
So your suggesting to replace fire n Ice because its not maxed yet?
But what if I maxed it, should IPA still be replaced?
And also lol, why is IPD DEA important I don't see it doing anything for my team so far.
And ye I read I think on the newbie mistakes post "due to a sacrifice slip-up;" how you Sacced your Kanna hahaha
But what if I maxed it, should IPA still be replaced?
And also lol, why is IPD DEA important I don't see it doing anything for my team so far.
And ye I read I think on the newbie mistakes post "due to a sacrifice slip-up;" how you Sacced your Kanna hahaha
qpwoalsk- Posts : 234
Join date : 2012-10-25
Re: Transition to AA for Wyrms as an Impulse player
Without going into great detail (look around the forum, this is considered to be a widely accepted fact); AA teams are built around a focus on defense (health up/ipd/dea) as a standard practice. Just as A teams are built around offense (ipa/ded), which is not to say offensive skills are bad for AA teams, or defensive skills are bad for As, they're just less important than their counterparts... so in the event of limited skill availability you should prioritize def for AA
larry378- Posts : 927
Join date : 2012-08-17
Location : Riding a missile waving a cowboy hat
Re: Transition to AA for Wyrms as an Impulse player
THanks Larry lol
qpwoalsk- Posts : 234
Join date : 2012-10-25
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