Transition to AA for Wyrms as an Impulse player

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Transition to AA for Wyrms as an Impulse player

Post by qpwoalsk on Sat Dec 15, 2012 10:07 pm

So right now I'm close to maxing all my skills for my hybrid

nwd(20)
mld(20)
lind(20)
mesh(20)
fire & ice(14)


What would be my next step? Should I start getting AA's?

Would say replacing mesh and mld with Omni Kanna and Venus be a good choice?

Or maybe I should forget wyrms altogether and just get a team of cheap AA's?

Any advice much appreciated. (Im currently lvl 64)

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Re: Transition to AA for Wyrms as an Impulse player

Post by larry378 on Sat Dec 15, 2012 10:34 pm

mesh and mld have two of the most important skills for AA formations; dea/ded; those skills are indispensable and replacing them would be an incredibly bad idea.

I was doing something similar to what you are describing, and I had a dea omni kanna, but I ended up losing that due to a sacrifice slip-up; but the two monsters you're best off replacing are nwd (terrible skill) and f/i (unoptimized skill)

so that your formation is;

leader: omni kanna
venus
lind
mesh
mld

[You must be registered and logged in to see this link.] for the hilarious dea kanna story and more ds darwin awards

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Re: Transition to AA for Wyrms as an Impulse player

Post by qpwoalsk on Sat Dec 15, 2012 10:54 pm

So your suggesting to replace fire n Ice because its not maxed yet?
But what if I maxed it, should IPA still be replaced?

And also lol, why is IPD DEA important I don't see it doing anything for my team so far.

And ye I read I think on the newbie mistakes post "due to a sacrifice slip-up;" how you Sacced your Kanna hahaha

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Re: Transition to AA for Wyrms as an Impulse player

Post by larry378 on Sun Dec 16, 2012 1:31 pm

Without going into great detail (look around the forum, this is considered to be a widely accepted fact); AA teams are built around a focus on defense (health up/ipd/dea) as a standard practice. Just as A teams are built around offense (ipa/ded), which is not to say offensive skills are bad for AA teams, or defensive skills are bad for As, they're just less important than their counterparts... so in the event of limited skill availability you should prioritize def for AA

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Re: Transition to AA for Wyrms as an Impulse player

Post by qpwoalsk on Mon Dec 17, 2012 11:36 pm

THanks Larry lol

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