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Suggestions for new items

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ryesteve
Dark Impact
faithnomorex
kheimon
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Post by kheimon Mon Dec 03, 2012 10:09 pm

I was thinking about this today, any ideas of new items that could be introduced by DS in order to enhance game experience?

As a discussion starter, I was thinking a guild switch item could be a good idea. Of course it would be bought for a fair amount of soul points, but I think it could do a lot of good for balance between the three guilds.
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Post by faithnomorex Mon Dec 03, 2012 10:24 pm

I like Covert having nobody in it. Just finished buying the members for my Budget AA team (yay for 10 EP Dru and 25 EP DBE).

As for new items... How about wards? They could prevent you from being attacked for a certain amount of time. Not that getting attacked is that big of a deal, but it could possibly ease the need for banking.

Oh, and I always thought it was strange that there was a My 100 Energy Potion and a My 100 Elixir, but no My 100 Battle Point Potion.

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Post by Dark Impact Mon Dec 03, 2012 11:58 pm

I think on page 1 auction they should have it so that there is a "specify as bank" option on an offer that when picked does not consume a 'real offer' space, not really an item, just somethin I was thinking about

As for items, maybe honor point boost and mission gold boost and an item that allows you to have a chance to find ep/bp/ally points on regular missions Smile

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Post by kheimon Tue Dec 04, 2012 12:20 am

faithnomorex wrote:I like Covert having nobody in it. Just finished buying the members for my Budget AA team (yay for 10 EP Dru and 25 EP DBE).

I totally agree! That is a huge advantage for us and maybe a bit unfair, since most people joined a guild at the beggining of the game without knowing the implications of such choice. The #1 reason there are so many sin players is because they are promised higher attack when you start the game, which is not true anymore.
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Post by ryesteve Tue Dec 04, 2012 12:59 pm

I'd like an item that lets me see how much gold someone is holding

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Post by JessicaMD Tue Dec 04, 2012 1:07 pm

well, this is more of a "real world" item which could enhance the game experience; A-Team could make plush toys of some of the cuter monsters. I'm sure people would buy some; they're missing out on the whole market of players who are never ever going to buy soul points, but who would gladly purchase some merchandise!


The guild change thing sounds like it could be a bit tricky to deal with... as soon as awards are announced pre-event, lots of people will switch to the guild with the reward they want/think will be most valuable; the end result very possibly being that the supposed most valuable reward (covert AA) will become worthless due to a flood of supply, and maybe there will only be 10-15 of the sin AA around at all which will make them expensive. I think it'll add a pretty chaotic aspect to the AA market if they allow guild change.


How about an item that lets you see how many honor points you will get from winning a fight from the battle screen? (the BATTLE tab, not the rankings) everyone on the rankings banks, and there should be a better way to get honor from random battles than clicking on someone, and back, and refreshing again and again and again... if they just had how many honor points you would gain next to level, team bp, that wold be nice.
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Post by xalthos Tue Dec 04, 2012 3:16 pm

JessicaMD wrote:well, this is more of a "real world" item which could enhance the game experience; A-Team could make plush toys of some of the cuter monsters. I'm sure people would buy some; they're missing out on the whole market of players who are never ever going to buy soul points, but who would gladly purchase some merchandise!

I forgot who mentioned it before, but I would be the first to buy the Blood Blob Beanie!!!

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Post by JessicaMD Tue Dec 04, 2012 3:34 pm

xalthos wrote:
JessicaMD wrote:well, this is more of a "real world" item which could enhance the game experience; A-Team could make plush toys of some of the cuter monsters. I'm sure people would buy some; they're missing out on the whole market of players who are never ever going to buy soul points, but who would gladly purchase some merchandise!

I forgot who mentioned it before, but I would be the first to buy the Blood Blob Beanie!!!

that was from this thread Very Happy

http://www.ds-forum.com/t5967p30-monster-artwork-critique-no-number-crunching-allowed

it was jezebel
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Post by kheimon Tue Dec 04, 2012 4:16 pm

JessicaMD wrote:The guild change thing sounds like it could be a bit tricky to deal with... as soon as awards are announced pre-event, lots of people will switch to the guild with the reward they want/think will be most valuable; the end result very possibly being that the supposed most valuable reward (covert AA) will become worthless due to a flood of supply, and maybe there will only be 10-15 of the sin AA around at all which will make them expensive. I think it'll add a pretty chaotic aspect to the AA market if they allow guild change.

That wouldn't be a problem if the said item was worth A LOT. If the item sells for 5000 soul points, as an example, its EP price would be around 100ep, thus making it less interesting for short-term gain. Also, since most top players have a decent notion of game economics, offer/demand should balance itself pretty well, and I doubt such an event would occur.
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Post by robinsonsteve62 Fri Dec 07, 2012 2:57 am

How about a sacrifice discount tool....you buy the item use it and you get a time length of say half price sacrifices or something similiar....

Or a battle previewer which would allow a person to test fight a person to see for one if they would even win but how much gold,exp, and honor points you would receive

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Post by silentsong Fri Dec 07, 2012 8:35 am

How bout a passive EP/BP regen rate item that lasts for a day/3 days/week depending on the price.

Or an item that gives more XP per mission

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