new agi monsters?
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TreyDobe
HelloKitty
FrankF
Maverick1986
LazyStevz
EdwardStarbuck
borix
MoRandi
ryesteve
13 posters
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Re: new agi monsters?
Well currently there's only 1 for each guild... Running 5 of the same card without any combo won't be very efficient compared to a 4 or 5x combo team That's only until they release more of these though... Also I'm not sure what the combos with these look like so I could be completely wrong lolRoger82 wrote:The last evolution you can choose 1 of 5 skills (Guild Down, IPA,DED,HU, IPD) and if, you get 5 of them and do this 5 times and make a formation(the last evolution changes the monster so it's not 5 of the same), do you really need a agility monster.
lennon_68- Posts : 140
Join date : 2013-06-17
Re: new agi monsters?
When they evolve the last time they are no longer the same card. They evolve into a new type depending on the skill you pick. So you are gonna end up with at least a 4x (if they don't have a new combo for them) and it will be super effient. You will hit harder than a 5 AAA+s for half the BP, and have at least a 4X combo to boot.
Roger82- Posts : 82
Join date : 2013-02-06
Re: new agi monsters?
Oops, didn't catch that!Roger82 wrote:When they evolve the last time they are no longer the same card. They evolve into a new type depending on the skill you pick. So you are gonna end up with at least a 4x (if they don't have a new combo for them) and it will be super effient. You will hit harder than a 5 AAA+s for half the BP, and have at least a 4X combo to boot.
lennon_68- Posts : 140
Join date : 2013-06-17
Re: new agi monsters?
Are you positive of that? Has it been confirmed by someone who has gone through the effort of evolving two+ EX monsters to completion? If not, I would bet on you not being able to combo different versions of the same EX monster that way.Roger82 wrote:When they evolve the last time they are no longer the same card. They evolve into a new type depending on the skill you pick. So you are gonna end up with at least a 4x (if they don't have a new combo for them) and it will be super effient. You will hit harder than a 5 AAA+s for half the BP, and have at least a 4X combo to boot.
Also, unless the EX versions of skills are substantially better, a 5x EX combo will not be stronger than the 5x AAA+ combo. Their stats aren't THAT much better than a 50 bp AA+. Total stats on an evolved EX are 52080. My 50 bp AA+ has 48980. Max stats on an AAA+ are around 64728.
All your information just seems off to me. But if you have a source I don't know, I'd love to hear it - I could be wrong : )
TheFury- Posts : 235
Join date : 2012-05-27
Re: new agi monsters?
I agree, the info just seems to be a lot of assumptions.TheFury wrote:Are you positive of that? Has it been confirmed by someone who has gone through the effort of evolving two+ EX monsters to completion? If not, I would bet on you not being able to combo different versions of the same EX monster that way.Roger82 wrote:When they evolve the last time they are no longer the same card. They evolve into a new type depending on the skill you pick. So you are gonna end up with at least a 4x (if they don't have a new combo for them) and it will be super effient. You will hit harder than a 5 AAA+s for half the BP, and have at least a 4X combo to boot.
Also, unless the EX versions of skills are substantially better, a 5x EX combo will not be stronger than the 5x AAA+ combo. Their stats aren't THAT much better than a 50 bp AA+. Total stats on an evolved EX are 52080. My 50 bp AA+ has 48980. Max stats on an AAA+ are around 64728.
All your information just seems off to me. But if you have a source I don't know, I'd love to hear it - I could be wrong : )
EdwardStarbuck- Posts : 227
Join date : 2012-10-17
Re: new agi monsters?
I've seen screenshots of the 5 final stage monsters, and they all have different names and artwork.
ryesteve- Posts : 1418
Join date : 2012-05-25
Re: new agi monsters?
Hmm, yes, I see that now. That definitely makes it more likely they count as different monsters for combos... but in the end, I'm not going to trust that until I know for sure.ryesteve wrote:I've seen screenshots of the 5 final stage monsters, and they all have different names and artwork.
In the end, A-Team gets to make whatever rules they want for these guys - they are a whole new class of monsters, and they don't have to follow old rules. Especially considering A-Team has already referenced new combos are associated with them (which could mean anything, granted).
TheFury- Posts : 235
Join date : 2012-05-27
Re: new agi monsters?
Don't trust it all you want, when I hit you with it, (already have 2 so far) you will see
Roger82- Posts : 82
Join date : 2013-02-06
Re: new agi monsters?
It's been confirmed in the EX thread, a full EX team can take down AAA+ forms, they have so many combos you'd get when using the form plus the new and extremely powerful skills...EX forms are bp effecient and pack twice as much of a punch than an AAA+ o_oTheFury wrote:Hmm, yes, I see that now. That definitely makes it more likely they count as different monsters for combos... but in the end, I'm not going to trust that until I know for sure.ryesteve wrote:I've seen screenshots of the 5 final stage monsters, and they all have different names and artwork.
In the end, A-Team gets to make whatever rules they want for these guys - they are a whole new class of monsters, and they don't have to follow old rules. Especially considering A-Team has already referenced new combos are associated with them (which could mean anything, granted).
TreyDobe- Posts : 88
Join date : 2013-03-04
Age : 35
Location : Sugar Land
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