Super stack

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Super stack

Post by rkhtse on Sat Jul 13, 2013 2:22 pm

On the leader's board, I saw someone talking about super stack which is a skill (20) card. It can be IPA(20) or DEA(20) or Critical (20) anything.... They claim that if you put that Super stack (20) on a skill (1) card, the skill (1) can boost to skill (10) immediately.

Is this true or a scam?

Thanks
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Re: Super stack

Post by p2mc28 on Sat Jul 13, 2013 4:22 pm

I've seen that before too.

Apparently, if you add the two skills together (1 + 20) then divide by ~2, you get the new skill level that way?

So 20 + 1 = 21, 21/2 = 10.5, = 10 (not rounded).

I have not verified this ever, especially since I haven't played in a month... but that's what I've heard.

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Re: Super stack

Post by zzz1998 on Sat Jul 13, 2013 5:07 pm

I have tried twice.  

Once I did (20) sac into (1), (1) card went to (Cool.  Second I sac (20) into (15).  I ended with ...... drum roll....... (16).  

So at least my conclusion is super stack only work for low skill lv cards.

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Re: Super stack

Post by rkhtse on Sat Jul 13, 2013 6:00 pm

Thanks for reply first.

P2mc28, I heard the similar thing as you said.

zzz1998, thanks for your experiment. good to know my A+ still have value.
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Re: Super stack

Post by lennon_68 on Sat Jul 13, 2013 6:21 pm

I've done this a couple times and it's worked out correctly each time.  So sac a 20 to a 1 and end up with a 10.  Sac a 20 to a 10 and get a 15, etc.  It mostly only makes sense to do when you're starting from scratch and can find a cheap A+ (20) on the trade market though.

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Re: Super stack

Post by Ologolos on Mon Jul 15, 2013 12:11 am

aw man i think i sold/traded my last a+ (20).

is this part of the "new evolution" stuff a-team has been posting about?


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Re: Super stack

Post by Maverick1986 on Mon Jul 15, 2013 1:01 am

@ ologolos

I feel as if new evo function will be like rage of bahamut. Effectively is will make AAs be able to turn into AAAs, As into AAs. Prob is maxing each one before evolution. At max, each monster retains 10% of its own base stats before evo. Rinse, repeat four times

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Re: Super stack

Post by stormweaver1983 on Mon Jul 15, 2013 1:16 pm

I've found that the best bang for your buck is skill level 4.  Use a (20) and it goes to 12.  I have personally done this a few times.

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Re: Super stack

Post by p2mc28 on Mon Jul 15, 2013 7:00 pm

I think the new evo thing is going to be like Super Fuse from DoT.

Have a max level creature, sac it into a new creature, which gives it a % of the sac's stats.  Or something.

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Re: Super stack

Post by Nesfuratu on Tue Oct 29, 2013 1:12 am

The above formula for the superstacks was correct. To break it down:
X= Base Card Skill
Y= Super Stack Skill
(X+Y)÷2=New Skill Level

Example 1:
X=1
Y=20
(1+20)÷2=10.5 -->(10) since it rounds down

Example 2:
X=2
Y=20
(2+20)÷2=(11)
I usually do this. sacrifice a single to get to skill 2 then drop the super stack. Most efficient method in my opinion.

Example 3:
X=15
Y=20
(15+20)÷2=17.5 -->(17)

Super Stacks don't have to be (20)
Example 4:
X=1
Y=13
(1+13)÷2=(7)

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Re: Super stack

Post by Ologolos on Tue Oct 29, 2013 1:19 pm

So how does a (4) stack factor in to this equation?

For example, (10+4) / 2 = 7...

at what point does a stack no longer become a "super stack", or at what point does it become one?

Does the stack skill have to be higher than the eater or something?

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Skill Leveling & Superstacks

Post by Nesfuratu on Tue Oct 29, 2013 1:59 pm

No one besides Ateam knows which formula is used for lower level skill stacks (4) and below. Obviously the super stack formula doesn't work for that. Other wise you would never get past skill (1) with (1+1)÷2=1 lol. I have considered emailing Ateam and asking them for the formula but judging by their responses to similar requests by other people I have doubts I would get what I would be seeking.

I have used a stack of (7) on a level (1) skill and got a level (4) before so it would seem to me that the formula for SS breaks down when the stack is at (4) since (1+4)÷2=2.5 -->(2). After that depending on the base skill you can skip levels. So for (4) and below, as well as other stacks that don't allow you to skip levels I have no idea what equation to use.

It seems similar to experience for leveling up. From level 3-20 you need:
[You now start at level 3 with new accounts.]
7 exp needed to go from level 3 to level 4
11 exp
16 exp
22 exp
29 exp
37 exp
46 exp
56 exp
67 exp
79 exp
92 exp
106 exp
240 exp needed to go from level 15 to level 16. (15x16)=240
272 exp
306 exp
342 exp
380 exp
420 exp needed to go from level 20 to level 21. (20x21)=420
You can see a pattern between experience needed to go from level 3-->4 and so on. First 7 exp then 11 exp which is four higher than the last. Then 16 which is five higher than the last but after level 15 and up the formula changes to:
current level x next level = experience needed.
Lvl 15 x Lvl 16 = 240 experience needed to level.
Lvl 229 x Lvl 230 = 52,670 experience needed to level.

I get the feeling that the skill leveling is very similar with one formula for low level skill stacks (4) and below, and those that do not skip levels like super stacks do, and at the point where you can skip levels you move to the super stack formula. Unlike leveling up though the formula for non-super stacks is not openly apparent so I don't know the exact method Ateam uses. Long answer to a short question but hopefully that clarifies the enigma just a tad lol.

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Re: Super stack

Post by Ologolos on Tue Oct 29, 2013 2:56 pm

Thanks! Just wanted to try and understand a little better before I go buy a bunch of stacks Smile

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Re: Super stack

Post by lennon_68 on Tue Oct 29, 2013 3:23 pm

I could be way off but I believe the "super stack" formula comes into play whenever the card you're sacrificing is higher skill level than the one you're sacrificing it to

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Re: Super stack

Post by Ologolos on Wed Oct 30, 2013 9:29 am

That seems to make sense.

So I guess it's the skill level of the card you're saccing into that determines if something is a "super" stack. 

Now we just need someone really good with maths to update the formula to reflect this. (I guess a formula could be updated that way?)

Also still wondering if a super stack can ever fail. Like can saccing a (5) into a (1) ever fail to make a (3)? It definitely can when it's NOT a "super stack". I've never had a (20) fail, but I haven't experimented enough with the others to know.

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Re: Super stack

Post by mewgirl on Sun Dec 14, 2014 11:13 am

Does this, level 20 to level one = 10, etc., still work?!

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Re: Super stack

Post by echoside on Mon Dec 15, 2014 9:55 am

(Current skill level) + 20(super stack) / 2 = new skill level
example: current skill level is 4, sac a skill 20 into it to take your skill 4 to 12

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Re: Super stack

Post by FrankF on Mon Dec 15, 2014 10:26 pm

echoside wrote:(Current skill level) + 20(super stack) / 2 = new skill level
example: current skill level is 4, sac a skill 20 into it to take your skill 4 to 12

Not to be pedantic, but you totally forgot pemdas.  Oh wait, that was totally pedantic.

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Re: Super stack

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