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Question about evolving

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applesauce
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Question about evolving Empty Question about evolving

Post by satsuinohomo Mon Jul 01, 2013 11:01 pm

So I got an orga with ipa and shes reg. If I managed to evolve her, would her skill go away, or just go back to one?

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Post by Armitaage Mon Jul 01, 2013 11:13 pm

It will go away. Skills and levels are not retained through evolution.
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Post by satsuinohomo Mon Jul 01, 2013 11:17 pm

Thats... slightly depressing. Anyways thanks!

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Post by borix Tue Jul 02, 2013 6:15 am

Just saw a simple AA reg with Celestial lightning 20 on it in market. No

Can maybe best be used as a skill stack on a fresh card with CL?

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Post by applesauce Wed Jul 03, 2013 2:35 am

borix wrote:Just saw a simple AA reg with Celestial lightning 20 on it in market. No

Can maybe best be used as a skill stack on a fresh card with CL?

 or get a sos, which would probably be cheaper than any card with cl(20)
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Post by borix Wed Jul 03, 2013 6:13 am

applesauce wrote:
borix wrote:Just saw a simple AA reg with Celestial lightning 20 on it in market. No

Can maybe best be used as a skill stack on a fresh card with CL?

 or get a sos, which would probably be cheaper than any card with cl(20)

 An sos will give you one skill up. But I heard that if you sack a monster with a much higher skill level to another then you could get a skill jump more than 1.

So if I have a monster with cl(1) and I sack this cl(20) to it then I could instantly get cl(10) or so. I have seen this mentioned on this forum but also on the leader boards at one point.

So is this BS or real?

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Post by Armitaage Wed Jul 03, 2013 7:48 am

BS as far as I have been able to determine(not that I've been willing to take the risk). The highest skill I've sacced for an attempt to lvl up the skill has been 8 and only gained one skill level.
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Post by EdwardStarbuck Wed Jul 03, 2013 3:45 pm

No it's real.  It's actually best to sac the superstack to a 4 card as it will give you 8 levels that you would normally have to buy stacks for.  I've been picking up (20) skilled cards in the market for 10 ep just for that reason.


Last edited by EdwardStarbuck on Wed Jul 03, 2013 3:51 pm; edited 1 time in total (Reason for editing : typo)

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Post by EdwardStarbuck Wed Jul 03, 2013 3:50 pm

I think it the formula was

(original skill level+sac skill level)/2=(new skill level)  so

(4+20)/2 = 12

If it ends in a .5, the .5 is dropped not rounded up.  This is what someone explained to me and it seems to work this way, but the (20) superstacks do work.

I think starting at 4 works best because I usually use stacks after 4 so the 8 additional levels gives me the best bang for my buck.  But like any other stack, it could just result in a power up.  But this skill jump has worked almost every time for me at a 4.

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Post by EdwardStarbuck Wed Jul 03, 2013 3:52 pm

I know that the math doesn't always work, but it's just how it was explained.  The superstacks work though.

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Post by Marked0001 Wed Jul 03, 2013 7:29 pm

I did this messing around with slum stacks. Sacrificed a blood blob(20) and got extra skills. Don't remember what the amounts were, but I remember posting on my clan wall. No one else had heard of it happening, but it is real.

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Post by borix Thu Jul 04, 2013 7:11 am

Maybe it only happens if the skill level of the monster being sacced is higher than the monster it is being sacced to?

So if you have a lvl 16 monster and you sac a lvl 8 monster to it then it only goes up 1.

The other way around it might go up more?

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Post by ryesteve Thu Jul 04, 2013 10:45 am

I was leveling up a couple the other day, and tried saccing a lv12 and a lv16 while still in single digits, and only got one level. But this definitely did work for me in the past.

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Post by rekt Thu Jul 04, 2013 1:05 pm

I've done quite a few (20) stack from level 1 to level 12. I've never done another (20) stack after level 12

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